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Arle's Adventure: Magical Jewels (English Translation)

Cartridge only

€19.95
  • Platform: Game Boy Color
  • Language: English
  • Original year: 2000
  • Edition: Cartridge only
Arle no Bouken: Mahou no Jewel (アルルの冒険 まほうのジュエル, Arle's Adventure: Magical Jewels) is a monster-training RPG for the Game Boy Color. This cartridge features a fan-translation of the original Japanese game into English, so you can enjoy this fantastic adventure in English on your Game Boy. The game was developed by Compile with characters designed by Sega Enterprises, Ltd. in 2000, and follows Arle Nadja on her quest for magical jewels. Story The story begins with Arle and Carbuncle arriving in the Hero's Village in hopes of visiting the ongoing festival. Shortly after their arrival, a magical barrier manifests around the village, and they are told by Saturni that this barrier surrounds the village every year for the duration of the festival. To better understand the village and the festival, Arle seeks out Satan and the village elder Lunae, who give her background on the Hero's Village and the Hero's Legend. Lunae informs her that long ago, the Hero erected the barrier and sealed an evil away with the power of the stars. Shortly after, Arle witnesses a Puyo being transformed into a card, and is told that if the Puyo aren't turned back by the next day they will remain cards forever. She resolves to take the Puyo cards and turn them back to their real selves. Gameplay Arle no Bouken is a monster-training RPG in the vein of Pokémon. As Arle Nadja, the player collects several Puyo cards, each containing a monster that can be summoned into battle and enhanced with stat-raising gems. In battle, Arle summons up to two monsters from her six-card hand to assist her. Random battles consist of Arle's team versus an opponent that is sometimes accompanied by 1-2 card monsters; these can be won by simply defeating the leader character, though defeating the entire team yields an EXP bonus. The player's characters have their HP automatically restored after battle, but any completely incapacitated monsters remain unavailable until the player visits a card station.