Vision Quest: A Farmer-Turned-Bandit Takes on Yaska
Most Fire Emblem stories begin with a prince or a princess. Fire Emblem: Vision Quest begins with Storch, a farmer from Belaro who is squeezed by taxation and political turmoil until he and his friends turn to banditry to get by. It is a complete ROM hack of Fire Emblem: The Sacred Stones by Pandan, set on a new continent, Yaska, and released through the FE Universe community.
At a glance
- Based on: Fire Emblem: The Sacred Stones (Game Boy Advance, 2004 in Japan, 2005 in the West)
- Created by: Pandan (custom box art by Wes)
- Version: v3.0, October 2022
- Genre: Tactical RPG
- What sets it apart: 41 chapters and 62 playable characters on a new continent
What it adds to the base game
The release page lists a long run of changes to the engine and the content:
- 41 chapters, including escape maps with spooky bosses and fog-of-war missions.
- 62 playable characters, with support conversations in the style of the Tellius games.
- Custom weapons, stronger bows, armour knights with 5 movement and generic female enemy units.
- Early-game Warp and Rescue.
- Fire Emblem 5-style trading between units.
- A class system with inverse branched promotions and universal promotion items.
- Custom music tracks and rebalanced weapons.
The story follows outlaws rather than royalty, on the same Game Boy Advance engine as the original. The listing shows version 3.0, dated October 2022.
